Oct 18

The only event in Europe to cover both technology solutions and business models for online video is happening this week in London. The Streaming Media Europe 2011 event kicked off on Monday, October 17th at the Hilton London Olympia with pre-conference workshops focusing on everything from next generation media platforms to video advertising and encoding for flash, mobile, and .  Corresponding satellite events on Monday and Tuesday are also available. The Content Delivery Summit is on Monday and Home event is on Tuesday.

The main conference and expo event begins on Tuesday at Olympia Conference Centre and is split into two tracks. Track A covers technology and content and Track B covers business and strategy. Name your topic, they are bound to have it. Preview Networks’ very own Andy Chen is kicking off the day on the Track B Tuesday panel addressing the massive consumer adoption of smartphones, , and connected TVs which continues to be a hot topic in the media and with our customers. The day ends with a corporate messaging and webcasting debate. Can the two co-exist?

Additional session topics on Tuesday include live streaming on Track A and monetisation and video advertising format discussions on Track B. Wednesday check out multiple () discussions regarding architectures and transcoding in the cloud on Track A and discover how to leverage the power of targeting in and engage the audience through social media and on Track B.

About Preview Networks

Preview Networks is Europe’s largest preview network. We serve websites, apps and . Our content is available on MSN,, IMDB, , The Times, MySpace, The Guardian, El Pais, El Mundo, Le Monde and more than 2,300 other online . We work with more than 300 companies including Sony, Fox, Disney, Warner, Universal, and Paramount. Learn more on previewnetworks.com

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May 30

From the 1st June, we will offer a new encoding format to our users: WebM

What is WebM?

WebM is an open, royalty-free, media file format designed for the web.

WebM defines the file container structure, video and audio formats. WebM files consist of video streams compressed with the VP8 video codec and audio streams compressed with the Vorbis audio codec. The WebM file structure is based on the Matroska container.

Benefits of WebM[1]

Openness and innovation. A key factor in the web’s success is that its core technologies such as HTML, HTTP, and TCP/IP are open for anyone to implement and improve. With video being core to the web experience, a high-quality, open video format choice is needed. WebM is 100% free, and open-sourced under a BSD-style license.

Optimized for the web. Serving video on the web is different from traditional broadcast and offline mediums. Existing video formats were designed to serve the needs of these mediums and do it very well. WebM is focused on addressing the unique needs of serving video on the web.

  • Low computational footprint to enable playback on any device, including low-power netbooks, handhelds, tablets, etc.*
  • Simple container format
  • Highest quality real-time video delivery
  • Click and encode. Minimal codec profiles, sub-options; when possible, let the encoder make the tough choices.

Is WebM an open standard?

  • WebM is a technology with a specification, not a standard. However, Google has granted anyone the right to use it, and makes no claims about patents to restrict its royalty-free use. This means that WebM is actually a good candidate for being turned into a proper open web standard.[2]
  • H.264 is a patent-encumbered and therefore “closed” standard. It is incompatible with the W3C patent policy for an open web. Therefore, promoting H.264 as the primary format for HTML5 video is the opposite of promoting openness.
  • On the other hand, WebM is very much in the spirit of the W3C patent policy. Google grants anyone royalty-free access to the technology. Since WebM is open, it promotes an open web.

Will WebM replace H.264 as the primary video format?

The answer will depend on the industry to pick up on WebM as a standard for all devices. This diffusion will not depend on licensing issue only.

The elements of diffusion for such new technology are derived from Everett M. Rogers Diffusion of innovations theory using a communications-type approach. Rogers proposes that there are five main attributes of innovative technologies which influence acceptance. These are relative advantage, compatibility, complexity, trialability, and observability.

  • Relative advantage may be economic or non-economic, and is the degree to which an innovation is seen as superior to prior innovations fulfilling the same needs. It is positively related to acceptance (i.e., the higher the relative advantage, the higher the adoption level, and vice versa).  In this case WebM does not offer relative advantage to H.264 but for economical reason (licensing issue for publishers)
  • Compatibility is the degree to which an innovation appears consistent with existing values, past experiences, habits and needs to the potential adopter; a low level of compatibility will slow acceptance. WebM does offer a high compatibility level, this level will be ever higher if html5 becomes accepted as the industry standard for new applications on all devices.
  • Complexity is the degree to which an innovation appears difficult to understand and use; the more complex an innovation, the slower its acceptance.  WebM does not offer an higher degree of complexity as H.264. The complexity is getting minor due to the support from the WebM project (Google as the main operator).
  • Trialability is the perceived degree to which an innovation may be tried on a limited basis, and is positively related to acceptance. Trialability can accelerate acceptance because small-scale testing reduces risk. Same remark as above
  • Observability is the perceived degree to which results of innovating are visible to others and is positively related to acceptance. Same remark as above

In conclusion the acceptance of WebM as an industry standard for video will be linked to HTML5 as the new industry standard for creating application on any device. At the moment the main issue for any company trying to have a space on any devices is the cost of development for porting their brand or services to these devices. As a company you will need to develop an iPhone, Android, web or even TV apps. Furthermore you will need to follow on the device OS changes to make sure that your application is still compatible.

This is similar to the first step of the web in the later 90′s and early 00′s when development was made on browsers with very few compatibilities. The issue was resolved partially by having industry standard applying to HTML and client side script. The same will happen to the current situation by either creating a common platform for application development and/or by having common standard for developing these applications. HTML5 is a good candidate for such standard, as WebM for videos.

What’s next from Preview Networks?

As explained above, WebM as a technology is strongly related to HTML5 technology. That is we are currently developing two new applications using this technology.

The first application is a full HTML5 player. This player should be able to play in any devices, using the right player technology based on the device. By default this player will always select Flash if possible. This behavior can be modified by using a parameter to always used html5 as the default player technology.

The next application will be our new CMS. This CMS will allow any end of user to create and publish short preview video (less than 5 mns) to our network. This video will not have to be movies or DVD related.

Furthermore the new CMS is developed as a modular application. As an example our encoding service is becoming a service used by our CMS. This means that any clients applications could use this encoding as a standalone service. A new strategy to consider.

About Preview Networks

Preview Networks is Europe’s largest preview distribution network. We serve websites, apps and . Our content is available on MSN,, IMDB, , The Times, MySpace, The Guardian, El Pais, El Mundo, Le Monde and more than 2,300 other online media. We work with more than 300 companies including Sony, Fox, Disney, Warner, Universal, and Paramount. Learn more on previewnetworks.com

* Note: The initial developer preview releases of browsers supporting WebM are not yet fully optimized and therefore have a higher computational footprint for screen rendering than we expect for the general releases. The computational efficiencies of WebM are more accurately measured today using the development tools in the VP8 SDKs. Optimizations of the browser implementations are forthcoming.

For more information about WebM, see the FAQ.

 

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Jan 14

Last year has been an exciting and demanding year for IT businesses and technology.  The ongoing financial crisis has stressed the IT budget of many companies, pushing cost saving and consolidation solutions further and new creative technologies.

The result of such solutions has been seen across IT branches, from media to hardware manufacturers.  We have seen:

  1. Re-Negotiation of outsourcing deals:
    1. Bringing IT Back Home by CIO.com
    2. IAOP shows the industry redefined
  2. Acquisition
    1. HP Snapfish acquired Motionbox video platform
    2. AOL acquired 5mns
    3. Google acquired Episodic
    4. Limelight Acquires Delve Networks For Enterprise Video Management
  3. New technologies
    1. Tablets
    2. Realtime Search (Present in Google search)
    3. Mobile Video (iPhone FaceTime and streaming video apps pushed it forward)
    4. Mobile Transactions (Square and other transaction processing options came onto the scene)
    5. Check out the full TechCrunch list here.

The next question is what is going to happen in 2011 in our line of business (IT, video and syndication).  It is always a danger to try to predict IT solutions and trends, nevertheless it is a great occasion for you to remind me how wrong I was last year.

What we should see in 2011:

  1. Web Video On Your TV:  As mentioned in previous posts, Apple TV and Google TV are among the list of “internet-enabled” TV’s.  We are not talking about surfing the web on your TV.  This trend “is about using the Internet as an alternative way to deliver movies and TV shows to your flat-screen TV.” (TechCrunch.com) Cable companies, stand by.
  2. The Streaming Cloud (Virtualization of IT products as services):  Why would you want to bother with managing all the download rights for the songs you buy from iTunes between your iPhone, iPad, laptop, when you could just sign in form anywhere and start streaming? Plenty have tried with varying degrees of success and failure (Rhapsody, Rdio, Spotify), but it will take someone with the negotiating muscle of Apple or Google to finally bring streaming music to the masses.
  3. HTML5: With new devices and new technologies, this revision will be pushed further to allow better experience of internet content without having to wait for software companies to upgrade existing solution.
  4. Mobile video: Video pushing solution will increase allowing end of users to not only be viewers but as well publishers
  5. Mobile transaction: The earliest mobile banking services were offered via SMS.  A study from 2010 by Berg Insight forecasts that the number of mobile banking users in the US will grow from 12 million in 2009 to 86 million in 2015. The same study also predicts that the European market will grow from 7 million mobile banking users in 2009 to 115 million users in 2015.
  6. Contextual Video Solution: The most useful apps people will keep coming back to are the ones which help cut through the increasing clutter of the Internet.  If you are on a news site, you will see the most shared links from people in you follow on Twitter or are connected to on Facebook. Music and movie services will similarly surface social recommendations. In a world of information overload, context is king. Such solutions have been already on the market (http://www.zoomino.com/).
  7. Social CRM: The applications are designed to reflect the way sales people work by helping them identify qualified leads, develop sales campaigns and collaborate with colleagues to close more deals. Social CRM is one component of developing a social or collaborative business, both internally and externally.
  8. 4G network: As we can see from 2010, the on-growing call for more content on Smartphones will create more and more stretched networks. That is why the need of a better generation of cellular is needed. A 4G system is expected to provide a comprehensive and secure all-IP based mobile broadband solution to smartphones, laptop computer wireless modems and other mobile devices. Facilities such as ultra-broadband Internet access, IP telephony, gaming services, and streamed multimedia may be provided to users.
  9. New chipset to control proprietary content: New devices needs more power for smaller places. Another constraint is the need for proprietary content owner to protect their data on these new devices, that is why such chipset as the Intel new Sandy bridge could have a strong impact on the market.

What technologies do you think will make it big this year?

About Preview Networks

Preview Networks is Europe’s largest preview distribution network. We serve websites, apps and internet TV. Our content is available on MSN, , IMDB, , The Times, MySpace, The Guardian, El Pais, El Mundo, Le Monde and more than 1,500 other online media. We work with more than 300 companies including Sony, Fox, Disney, Warner, Universal, and Paramount. Learn more on previewnetworks.com

Oct 25

Recent posts have described the increasing trends in video online and via mobile phones and last week’s post titled “Digital Trailer Marketing 101” touched base on Internet Enabled TV (or Internet Connected TV), but we feel the need to drive this one home because the growth of Web-to-TV (or whatever you want to call it) is happening fast.

Not only are advertising budgets moving from TV to the internet, so are viewers.  Research and Markets predicts that there will be 57 million households viewing video online and that TV video content revenue will reach $17 billion by 2014.

What will make those numbers possible?  It could be the fact that Apple TV and Google TV are already battling it out on the consumer product playground making a rich content experience for the user on the new web standard, HTML5.

A recent post on TechCrunch breaks it down nicely.  Currently Apple TV doesn’t support flash, and Google TV doesn’t support Quicktime, and the cable companies aren’t supporting the fact that people want to stream network shows on their internet TV’s, but soon it will all get figured out and then the rush will begin.

Just like it’s all about apps now, soon it will all be about internet TV.

About

is ’s largest preview distribution network.  We serve websites, and .  Our content is available on MSN, MTV, Brightcove, IMDB, , The Times, MySpace, The Guardian, El Pais, El Mundo, Le Monde and more than 1,500 other online .  We work with more than 300 entertainment companies including Sony, Fox, Disney, Warner, Universal, and Paramount.  Learn more on previewnetworks.com

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